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There is a Boardwalk with Rollercoaster parts to allow you to build your own, along with new clothing and a fixer-upper car that Sims can use to fix up a vehicle to drive around town or sell for a huge profit. We now have a Guide to Roaring Heights with Maps to Collectibles along with information on the Premium Content that comes with this new Town. It's some of my best work and I don't want ads or a bad server to slow that down.īuilding Houses and Lots - a Build Mode Guide
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I've done some recent speed improvements to this site. I'm now working on my site for The Sims 4 and recently Launched a Youtube Channel for The Sims. Site Speed Improvements, The Sims 4 Coverage and Youtube Channel See full credits/contributors and get a full features rundown in the link above. The more packs you own the less will be replaced as this was built for players who own many packs. Vanilla features a number of new Sims populating the world, while Chocolate includes more Supernaturals and some upgraded lots. There are both Vanilla and Chocolate versions to download. You'll find many of the lot types already installed (Consignment, Salon, Junkyard etc), Parks upgraded for Generations, and Equestrian Center and Horse Ranch and even Dive Spots from Isla Paradiso.
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This uses fixes from EllaCharmed's Sunset Valley map and works to improve performance and reduce the amount of stuck Sims. Inspired by Naga's improved Sunset Valley, Jaga Telesin and MrsFlynn have released Sunset Valley 2020 and a post directing you to download links can be found below. For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository.Carl's The Sims 3 Game Site Strategy Guide, Wiki, Game Help & Walkthroughs for PC/Mac ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and.
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